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Gnasher’s Grimoire

The calendar, and the clock

A date in your own world, an hour you can drag with a thumb, rests and marches that move it by the right amount, and events that come round and say so. It all lives on one tab, and everything else in the app reads it.

Where it lives

One tab, and the whole of this page is on it, top to bottom.

  1. Press Everything on the bar and choose The Saga.
  2. Press the Calendar tab.
  3. Everything below is on that tab: the date, the hour, your own months, the events, and the story so far.

Honest limitsThe clock readout also sits on the War Board while you are running a fight, carrying the hour and a count of what is still ahead of you, so mid-fight you do not have to come back here to look.

The date

What day it is in the world, and what your table calls the age.

  1. Set the day, the month and the year in the three boxes, and type what your table calls the age in the era box.
  2. Type a number of days and press Advance to move the world on by that many.
  3. Write a line in the box and press Mark the day to put it on the timeline, dated today in the world.
  4. Set next sitting to the real night your table next meets. It is written down, never an alarm.

Honest limitsEverything on the timeline is stamped with the day it happened at the moment you write it. So re-labelling your calendar later changes the words on a date and never re-sorts your history, which is the difference between a calendar you can change and one you are stuck with.

The hour

Four ways to move it, and one clock underneath all of them.

  1. Press +1h and -1h to walk the hour.
  2. Press a number on the twenty four hour strip to jump straight to it.
  3. Hold and drag the bar underneath to scrub a whole day past under one thumb.
  4. The date rolls over at midnight with it.

Honest limitsThere is one clock and everything reads it: timed conditions, burning lights, the readout on the War Board, the tint of daylight on the map, and the Chronicle's stamps. A reload keeps the hour it was on.

Rests, a march, and torches

The three buttons that move time by the amount the rule says, so you are not doing arithmetic at the table.

  1. Short rest moves the clock by an hour.
  2. Long rest moves it by eight.
  3. March moves it by eight as well: a day on the road.
  4. Light torches gives every unlit light on the open map an hour of burning.

Honest limitsTimed conditions and burning lights count down off the same clock, so eight hours of marching burns eight hours of oil. When every light on the map already carries its own time, the app says that instead of pretending it did something.

Write down what is coming

The envoy reaches the city in three days. Three taps, and you will be told.

  1. Write what happens in the top box.
  2. Add a line for yourself in the box under it, if you want one.
  3. Tie it to a person or a place you have already written down, from the list.
  4. Then say when, three ways: in so many hours, days or weeks of your own week, then Put it ahead; or on a day, month, year and hour, then Put it there; or simply tap a day on the strip of the month below.
  • Everything ahead of you is listed under coming up, with the full date in your own words.
  • Every line can be edited where it sits, moved to another day or hour, or taken off.
  • The strip of the month marks the days that hold something, with a small count on the day.

Honest limitsAn event is stamped with its day at the moment you write it, so swapping your calendar re-labels it and never moves it. The number beside the clock on the War Board is how many events are still ahead of you.

The reminder

It arrives on the rest that crosses it, once, and then never again.

  1. Rest, march, walk the hours or drag the bar, and the day you were waiting for arrives on screen with your note beside it.
  2. Two answers sit under it: Mark done, and Snooze a day, which is a day on from now so that it genuinely comes round again.
  3. Several events crossed in the same move show together.
  4. An event that passed and was never answered stays listed under passed, not yet marked done.

Honest limitsIt fires once, going forward, and never again. Setting the clock backwards fires nothing. Opening the app fires nothing. Importing a calendar that only re-labels your dates fires nothing. That is the entire point of it: a reminder you cannot trust is worse than no reminder at all.

Your months, your week, your moons, your age

Every label a reader sees on this tab is yours to set.

  1. Open Your own months and type one month a line: a name, then how many days it holds. Press Use these months.
  2. Open Your week, your moons, and a calendar from a table.
  3. Start from A plain year, twelve months of thirty days, or The common year, the month lengths most people know, then change whatever you like.
  4. Name the days of your week in the box and press Use this week. Clear the box for a world that does not count them.
  5. Name your moons, and the line underneath tells you what phase each one is in today.

After that, everything you read is in your own words: the head of the calendar, the clock readout on the board, and the date on every event line all carry your weekday, your month, your year and your age.

Honest limitsThe two starting calendars are deliberately plain, and neither of them is anybody's published setting. Seasons are not on this calendar and were not invented for it, so a world that turns on them still needs your own note.

Import a calendar from a table

If you already wrote your months down in a table somewhere, that table is the calendar.

  1. Write it as a two column table: the month, then how many days it holds.
  2. Add rows beginning weekday to name the days of your week.
  3. Press From my notes to read the first calendar table it finds in your own notes.
  4. Or paste the table into the box and press From the box.

Honest limitsAnything it cannot read, it tells you about rather than guessing. A wrong calendar looks exactly like a right one, which is the reason it refuses to guess at all. Importing one re-labels every date you already recorded; it never moves them.

Drag a day past

Put a torch on the map, write down something that happens in three days, then hold the bar and run the day forward. Watching the torch burn down and the reminder arrive on the rest that crosses it is the whole idea in about fifteen seconds.

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The companion line: Gnasher’s Grimoire™ (DM app) · Gnasher’s Satchel™ (player app) · Gnasher’s Quill™ (session recorder).

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