The Summon
A command palette over your whole library. Fuzzy-search tables, monsters, and NPCs across every book you own — hit Space, type, done. No tab-hunting, no flipping.
A Dungeon Master Companion
One book that holds all your books. Every Adventure Keeper, every pack, every free table you own — gathered into a single binder that sits on top of the adventure you're running. Press a key, type three letters, and summon any table, monster, or NPC from your whole library right over the scene. Roll it in place. Never lose your page.
One file · opens in your browser · works offline forever · no account, no install · comes loaded with the full SRD 5.2.1: 335 monsters, 339 spells, 620 items, the rules
The live build, in motion — Space → type → the table floats over The Keeper of Halcyon Light → rolled in place. This is a recording of the real app.
A command line drops over whatever adventure you're running. Your scene stays exactly where it was.
"wol", "d100", a villain's name — it fuzzy-searches every book you own at once. Tables, monsters, NPCs.
The table lands on top of your scene. Roll it right there, read the result, move on. You never left your place.
Right now your adventures live scattered — a Keeper in your downloads, a free pack in your inbox, last week's one-shot in a folder you'll never find at the table. Gnasher's Grimoire is the slipcase that holds every one of them. Open the binder and it's all there: every table searchable, every monster one keystroke away, every NPC ready to speak.
It's the same instinct as a good DM screen — everything you need in arm's reach — except the reach is three letters and a keypress, and the screen holds your entire library instead of four cardboard panels.
You're not buying a PDF you scroll.
You're buying a Keeper that drops into your Grimoire.
The moves you reach for mid-session, when you need something now and can't afford to lose the room.
A command palette over your whole library. Fuzzy-search tables, monsters, and NPCs across every book you own — hit Space, type, done. No tab-hunting, no flipping.
Float as many cards as you want and drag them where you like. Collapse a big d100 down to its title bar — it still rolls collapsed. Everything saves to the exact adventure you opened it in.
Drop up to ten spots in a long adventure — auto-named from the scene you're on ("Battle Map — Gull's Tooth"). Click a chip and you're back there instantly.
Muster a fight from your party and any Creature Keeper you own — browsed like chapters — then run full initiative, HP, and conditions without leaving the page. Monster attacks roll right there.
Drag a downloaded Keeper onto the binder and it's in — its tables and monsters join the Summon, its art streams in when you open it. No account, no upload, no sign-in.
Read one code off the screen and your players link in with Gnasher's Satchel. Muster a fight and initiative lights up every screen; push handouts and whispers; their rolls come home to your log. No server, no account.
Runs 100% offline, like the Keepers themselves. Your whole binder exports to one file you can back up or move. No subscription to open what you already own.
Everything the Long Island Dungeon Master makes is a Keeper — a self-contained file built to drop straight into your binder. Some are here now; more are on the forge. Every one lands in the same Summon and the same War Table.
One Summon. One War Table. Your whole library, in reach — free.
An Adventure Keeper isn't a file you skim — it's a playable adventure that loads into your binder and runs. A Creature Keeper isn't a stat-block PDF — its monsters show up in the War Table, ready to fight. Own two Keepers and the Summon searches both. Own twenty and it searches twenty. The container is the value.
New · Run the fight in place
The hardest part of a combat is never the dice — it's keeping the whole board in your head while the table watches you stall. The War Table runs it for you, right on top of the adventure.
New · Connect the whole table
You run the night from the Grimoire. Your players carry Gnasher's Satchel, the free character app, on their phones, tablets, or laptops. Pair once and the two halves lock together, with no server and no account.
Gnasher's Grimoire is free, and it always will be — it's the shelf, and a shelf only matters once there's something on it. What you fill it with is up to you. Load it with free Table Keepers from The Hoard, then fill it with the Bi-Weekly One-Shots and Keepers when you want more teeth. Own more, summon more. That's the whole deal.
New free content lands all the time — on the Substack and the socials.
Find them on itch.io — with DriveThruRPG on the way.
Screens from the live build. This is the app you're downloading.
Gnasher's Grimoire is one file. Download it, double-click it, and you're holding a stocked binder: the full SRD 5.2.1 reference (335 monsters, 339 spells, 620 items, the rules, free under CC-BY-4.0), the DM's Field Kit, and a sample Adventure Keeper, all pre-loaded. Summon the Tarrasque from your very first keypress. No account. No install. No internet after this page. Then join The Bi-Weekly One-Shot and there's a new Keeper to feed it every other week.
Download Gnasher's Grimoire — free Join The Bi-Weekly One-Shot — freeWant to see what drops into it? Meet the Adventure Keepers — the self-contained adventures the Grimoire is built to hold — or grab free tools from The Hoard.
The companion line: Gnasher's Grimoire™ (DM app) · Gnasher's Satchel™ (player app) · Gnasher's Quill™ (session recorder).
the Quill records → the Grimoire holds → the Satchel carries.
Something broken, confusing, or missing? grimoire@longislanddungeonmaster.com or the LIDM Discord. It goes to me, and bad news is the useful kind.