You walked the Sigil Path
Seven runes, hidden in plain sight. You found them all. Few will. That makes you one of the Initiated — and the Dungeon Master remembers his own.
A complete, ready-to-run one-shot, made for the people who dug this deep. You found seven runes hidden across the realm. So does this adventure: seven seals beneath a ruined keep, each bound to a name, and a man who has held the door alone for forty years because he can't bear what letting go would mean. There's no monster to kill your way past here — only a grief to put down. Run it in one evening.
It pairs with The Brackenford Starter Setting from the Hoard — this is what sleeps under that village.
Download the interactive deckYours to keep — one self-contained file with the whole adventure and the DM tools built in: dice roller, initiative tracker, the spreading-ward clock, and a Notepad & Scratchpad that save as you play. Save it, open it on any laptop or tablet, run it offline — no internet, no app. Preview it in a tab →
Download the PDF the print & offline backup, for tables not on a screen.
Yours to keep. If it earns a spot on your desk, the rest of the realm lives in The Bi-Weekly One-Shot.
Keep hunting. This is not the only vault, and the Tome is not yet full…
← Return to the realmA door in the dark
This vault answers only to those who walked the Sigil Path. Seven runes hide across the realm, faint as gold dust. Find them all, and the door will know you.
Look where the gold flickers.
← Return to the realm